Eris version 1.3.2 has been released and is now available from the WorldForge download site.
Eris is a client-side sessions layer for WorldForge that automates many common operations, and greatly simplified creating and maintaining a client. This is the second unstable release of the current development work that will become Eris 1.4. A large number of bugs have been fixed since the previous release, in all areas of the code. The API has evolved slightly, so that more failures can be reported to the client application (for example, failure to create a character).
While the API is settling down, it is still likely to change before the stable release, and should not be considered frozen. However, any changes should be incremental and localised.
Changes in this version:
- Re-written character creation / take API, which enables failures during character creation to be detected
- Expanded the tests to include more error cases and timeouts
- Made more method on Eris::Entity virtual, to give clients that subclass more control
- Fix initialisation of many WFMath types, where the default constructor was producing invalid values
- Simplified many of the emitted signals, by removing arguments that be handled by SigC::bind
- Added timeouts to more operations on Account
- Huge numbers of bugs fixed in almost all classes
This version can be downloaded from the sourceforge download site, at the following locations: http://prdownloads.sourceforge.net/worldforge/eris-1.3.2.tar.gz?download
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