| Name | Pros | Cons | Unclassified Points |
| Blender |
Price: free Extremely Cross Platform Python Scripting Polyline Mesh Editing Nurbs Editing Skeletal Animation Subdivision Surfaces |
Closed Source Steep Learning Curve (Entirely different gui) Questionable company future |
|
| 3d Studio |
Built-In Scripting (MaxScript?) Polyline Mesh Editing Nurbs Editing Skeletal Animation Subdivision Surfaces |
Price: Huge Windows Only (per datasheet) Closed Source |
|
| K-3d |
Price: free Free Software Cross Platform (Win32, Linux) Javascriptable Subdivision Surfaces Macro System Built-In Tutorial System |
Clumsy User Interface Poor Camera Control No Skeletal Structure |
|
| Innovation3d |
Price: free Free Software Polyline Mesh Editing Nurbs Editing Skeletal Animation (Supposedly) Renderman (RIB) export (needs work) Subdivision Surfaces (Internal Smoothing) Quake MDL import MD2 import AC3D export Plugin Architecture for future exporters Built with QT (cross platform possible) |
Linux Only Poor Animation System Currently uses PNG screen captures for output |
Automation |
| KPovModeler |
Price: free Free Software |
Linux Only No Skeletal Structure No Viewport Selection No Animation Support Hard to build from source Depends on non-Free software |
|
| 3D Canvas |
Price: free Intuitive and usable user interface Complete set of editing features Skeleton support Material support |
Closed Source Windows Only |
|
| Truespace |
Python Scripting Polyline Mesh Editing Nurbs Editing Skeletal Animation Subdivision Surfaces |
Price hefty for latest versions Closed Source Windows only Interface may be confusing |
|
| Animation Master |
Spline Modeling C++ API Skeletal Animation Subdivision Surfaces Animation Patterning Low - Cost Fur Soft / Rigid body Dynamics (Cloth Simulation) 3d Max Export Global Illumination |
Windows & Mac Only Closed Source Interface may be confusing |
|
| Strata 3d |
Price: Free Import VRML Windows/Mac Versions available |
unnatural interface No Linux version Closed Source |
|
| G-Max | Price: Free |
Windows Only Closed Source Can only work with a application specific plugin, and an expensive license is required to create such a plugin |
|
| gSculpt |
Free Software Very advanced high-level modelling features |
Bizarre interface Complete lack of texturing and animation support |
|
| Moray |
Patch [spline] and poly editing Skeletal Animation Material Editor Large Object Collection |
$65 Closed Source Windows only No bones or animation system I could find |
Front End for PovRay |
| Hamapatch |
Free Spline Based modeller Rotoscoping Support Builtin POV Material Editor Settings for MegaPOV post process features Light and Camera Placement Support Exports to tons of formats including POV, RIB (Renderman), MDL (Animation Master), VRML and OBJ (Wavefront) |
No support for bones/IKAs Closed Source Windows only (does it work under wine?) |
|
| OpenFX |
GPLed Polygonal editing Mesh Smoothing Mesh Bending and twisting Vertice welding Booleans Subdivision Surfaces Lathing Bez Curves NURBs Support (rudimentary) keyframing animation kinematics-based animation morphing Export models to DXF, VRML and 3DS |
Win32 Only (works under WINE and a *nix port is planned) Can only export models and not full scenes (as far as I can tell) Subpar UI Immature and therefore some features don't work as advertised or are poorly documented |
|
| Moonlight3D |
GPLed Great UI Polygonal and Spline based editing Development has recently been restarted |
Linux Only No bones or animation system No boolean operations Checkered development history (development has recently resumed after a long period of inactivity) |
|
| Metasequoia |
Free 'LE' Version Available Polygonal and Patch based modelling Metaball support Subdivision surfaces 3D Mesh Painting Import and export to a variety of formats DXF, LWO, 3DS, COB, OBJ SDK for creating plug-ins to extend Metasequoia's capabilities |
Linux Only 'LE' Freeware Version for educational and nonprofit use only Can't register produst in US (Japan only ATM) No English help files (although the interface is pretty straightforward) |
|
| Shade |
Scanline and Raytracing Render included(!) "MagicalSketch" allows the creation of 3d objects using hand drawn lines Polygonal and Bez curve modelling Booleans supported "Application of 10 different types of Surface Attributes (Reflection, Transparency, Bump, etc.) in conjunction with 9 varieties of Mapping Patterns (Marble, Woody, Ocean, etc.) or Image Data" IKA's and 'Ball Joints' feature Particles Scripting built-in for application extension Cross Platform: Win32, MacOS 8.6+, (Linux and OSX Previews Available [full versions to follow]) Stable with relatively meager system requirements |
Personal Edition doesn't include tasty radiosity or 3ds exports etc
|