3D Media Recommendations
The 3D Media Recommendations are a set of guidelines indendet to facilitate the use and interchange of 3D Media in applications and games. Specifically, they're intended for games which use a human scale of things, such as roleplaying games or first-person shooters.
Recommendations:
- 1 3D unit is equivalent to 1 meter.
- The coordinate system is right-handed.
- The coordinate system is screen-centric (picture your screen: the x points right, the y points up and the z points towards you).
- All rotations are defined using quaternions.
- All faces should have 3 vertices (i.e. the model has to be composed of triangles).
- Humanoid skeletal animation should conform to H-anim, specifically, humanoid bones should conform to this diagram.
Rationale
1 3D unit is equivalent to 1 meter
If everyone agrees on using the same equivalence between 3D units and game units, we get rid of scale problems, and all our models will look good together. 1 unit = 1 meter is the simplest conversion.
By using an standard humanoid skeleton we can reuse every animation for every character. H-anim has already done the work of defining a neat skeleton, and determining subsets for applications that don't need all the possible human bones.
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