Motion capture for Worldforge 3D media
..or what is required to bring real life into the male builder model and the rest of the party.The basics of motion capture
Motion sequences are divided into:Movements involving legs should generally start by moving the right leg, while loops involving legs should generally be equally long (frames/seconds), both to facilitate for motion blending. The motion sequences are assigned priority according to how badly they are needed (read capture order with 9-high to 1-low)
The grand unified worldforge mocap /animation wishlist
Moving around
| type | priority | description | poses |
|---|---|---|---|
| loop | 10 | stand idle | stand |
| loop | 9 | turn in place left (x degrees per loop) | stand |
| loop | 9 | turn in place right (x degrees per loop) | stand |
| loop | 5 | step left | stand |
| loop | 5 | step right | stand |
| loop | 10 | walk | stand |
| loop | 9 | step backwards | stand |
| loop | 10 | run | stand |
| loop | 6 | jump | stand |
| loop | 3 | injured walk (limping, swaying, stumbling) | stand |
| loop | 7 | walk up steep slope (45 deg?) | stand |
| loop | 7 | walk down steep slope (-45 deg?) | stand |
| tran | 3 | hunch down | stand>crawl |
| loop | 3 | walk hunched down | crawl |
| loop | 3 | idle hunched down | crawl |
| tran | 3 | hunched down to standing | crawl>stand |
| tran | 3 | sit down chair | stand>sit_chair |
| loop | 3 | sit idle chair | sit_chair |
| tran | 3 | stand up chair | sit_chair>stand |
| tran | 3 | sit down ground | stand>sit_ground |
| loop | 3 | sit idle ground | sit_ground |
| tran | 3 | stand up ground | sit_ground>stand |
| tran | 3 | lie down ground | sit_ground>lie_ground |
| loop | 3 | lie idle ground | lie_ground>lie_ground |
| tran | 3 | get up ground | lie_ground>sit_ground |
Handle items
| type | priority | description | poses |
|---|---|---|---|
| tran | 8 | pick up light ground | stand>stand_light |
| loop | 8 | carry light | stand_light |
| tran | 8 | put light in pouch | stand_light>stand |
| tran | 8 | take light from pouch | stand>stand_light |
| tran | 8 | hand out/give away light | stand_light>stand |
| tran | 8 | recieve light | stand>stand_light |
| tran | 7 | take a bite from light | stand_light>stand_light |
| tran | 7 | eat light | stand_light>stand |
| tran | 7 | drink from light | stand_light>stand_light |
| tran | 8 | pick up heavy ground | stand>stand_heavy |
| loop | 8 | carry heavy idle | stand_heavy |
| loop | 8 | carry heavy walk | stand_heavy |
| tran | 8 | put down heavy ground | stand_heavy>stand |
| tran | 4 | put down heavy mid level | stand_heavy>stand |
| tran | 4 | put down heavy mid high | stand_heavy>stand |
Handle tools
| type | priority | description | poses |
|---|---|---|---|
| tran | 9 | grab 1-handed tool from belt | stand>stand_1-handed |
| loop | 9 | hold 1-handed tool | stand_1-handed |
| loop | 9 | swing 1-handed tool vertically (like splitting fire-wood) | stand_1-handed |
| loop | 9 | swing 1-handed tool horizontally (like chopping down tree) | stand_1-handed |
| tran | 9 | put 1-handed tool to belt | stand_1-handed>stand |
| tran | 9 | grab 2-handed tool from back | stand>stand_2-handed |
| tran | 9 | grab 2-handed tool from ground | stand>stand_2-handed |
| loop | 9 | hold 2-handed tool | stand_1-handed |
| loop | 9 | swing 2-handed tool vertically (like splitting fire-wood) | stand_2-handed |
| loop | 9 | swing 2-handed tool horizontally (like chopping down tree) | stand_2-handed |
| tran | 9 | put 2-handed tool to back | stand_2-handed>stand |
| tran | 9 | put 2-handed tool to ground | stand_2-handed>stand |
Gestures
| type | priority | description | poses |
|---|---|---|---|
| loop | 3 | nod head | stand |
| loop | 3 | shake head | stand |
| loop | 3 | wave | stand |
| loop | 3 | point (forward) | stand |
| loop | 3 | shrug | stand |
| loop | 3 | shout (hands around mouth) | stand |
| loop | 3 | shudder (cold) | stand |
| loop | 3 | cough (bending over a bit, fist at mouth) | stand |
| loop | 3 | sway (from weakness / injury) | stand |
| loop | 3 | laugh (shakingly) | stand |
| loop | 3 | skratch beard/hair/nose/stomach/armpit | stand |
| loop | 3 | wipe sweat from brow with backside of hand | stand |
| loop | 3 | stretch (hands in air, arched back) | stand |
| loop | 3 | bow | stand |
take type priority description props length
0001 loop 9 basic idle loop five seconds
0002 tran 9 idle -> walk
0003 loop 9 basic walk straight loop, the arms go five steps
into opposite direction of the legs
0004 tran 9 walk -> idle
0815 tran 1 pickup long slim object (stick / polearm) stick
1234 tran 1 pickup bag of powder and put it over shoulder heavy bag
1235 loop 1 walk with bag of powder over left shoulder heavy bag three steps
4711 tran 1 pickup short light object (dagger / knife) knife
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