WorldForge Production Section

This section is our showcase of what we've done so far; below is a summary, with links to further information.


The clients are the applications which connect to the servers and allow end-users to play the games. We are currently developing our second game, Mason. Our first game, Acorn, is a simple game designed to test various aspects of the WorldForge vision. To find out more visit the client page here.


We have a growing library of screenshots -available here.


The servers are the applications which clients connect to and they co-ordinate everything that is happening in the game world. Most end-users will not run a server. For more details please visit the server page here.


WorldForge has developed several utilities to complement the game suite, for example an update tool. More information is available here.