Guidelines
You should use these guidelines when creating "standard" or "official" worldforge icons, symbols and maps
Naming
Icon and Symbols will have the following name convention:
name_set_number_type_author.svg
name: is the name of the item, such asbasic_tree,tall_mountainorsilver_castle.set: optional, if shown indicates that the item is a set (for instance, a group of different trees). Sets are intended to ease the work when filling a large place in the map (a forest with trees, a desert with dunes, etc).number: optional, is the order on a series of items (for several similar items with the same name).type: denotes the type of the icon. Currently the stablished types are as follows (feel free to propose more if needed):author: author initials.svg: this is the extension of the svg files.
symbol: an accurate top-down depiction of an item, for realistic maps.
icon: a fancy picture of an item, for fantasy maps.
Examples: basic_tree_set_icon_01_mgm.svg, small_hut_symbol_hh.svg.
Icons
Icons are fancy pictures of items, intended to be used on fantasy maps.
- line thickness: 2.00
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